Whenever a prominent prize-giving event draws close, one notices a clamor for the addition of new categories to acknowledge unsung work and fill the passions of followers with niche passions.
Another commentator has already made for a horror game category. That would be fantastic. So would tabletop games, representing someone's personal cause. Yet I need to apologize in advance when I prioritize just as with other blinkered fanatics, there's a strong justification supporting my request remains most pressing and significant. The demand is this: There should be a classification for brain-teasing titles.
Organizing Gaming Categories
Organizing artistic expressions is not a science; it’s very subjective, and inevitably spark debates and end in fuzzy definitions. This explains why cinema institutions don’t do it. Yet it remains an essential concession within the realm of gaming, which are so diverse they hardly constitute a single creative category.
For the full spectrum of achievement in video games to receive acknowledgment, and for games of all stripes to receive proper recognition, specific award classifications remain vital.
Current Gaming Award Categories
Prominent interactive entertainment events currently feature award types recognizing Action, Action/Adventure, RPG experiences, Fighting, Sim/Strategy, and Sports/Racing games. Collectively, these award types successfully include many game types, allowing placement for numerous titles.
Not so for logic-based experiences. No suitable classification appears to accommodate them. Think about these outstanding current releases, all very different: building puzzles in a particular game, intense tile-matching from another release, thought-provoking social scenarios of a third title. What category would fit them among existing types? Unfortunately, nowhere.
Recognition Challenges
Many instances occur outstanding logic titles launched regularly that have no home at major award shows, except when they manage to fit for categories like Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.
- A renowned logic title received no recognition for anything in 2014
- Another creative title received no nominations during that ceremony
- Popular arranging title got ignored that year
- Only a few puzzle games managed to sneak into niche award types
Importance of Logic Titles
These are often compact experiences, yet the craft behind logic titles carries substantial weight. Well-known matching games stand as most popular titles globally and have been for over a decade.
The legendary block-stacking game competes with famous sandbox experiences for the title of highest-selling title ever; it additionally competes as greatest title ever. Logic titles represent cornerstones to the art of video games, while interacting with diverse game types.
Proposal and Rationale
Brain-teasers wouldn't encounter this problem. You could fill five nominees interesting, varied, worthy titles every year with ease — actually, with challenge, since numerous excellent so many good games out.
To emphasize again, these include experiences lacking appropriate categories in important events. Puzzle game makers are working at the demanding boundary of video game design, producing among most fundamental forms within interactive entertainment. Just like movie stunt professionals, they deserve recognition. Let’s not keep them waiting 35 years.